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QA Testing

One of my absolute loves is to test games and write up bug reports for them, I started to do this when Baldurs Gate 3 first came out and had to stop myself as I wasn't playing the game for fun anymore, I was playing to find bugs!

Witch Way?

Made by one of my friends, Witch Way? is a game jam submission that I decided to QA test for them after submitting.

 

Inside of Google Sheets, I wrote out every bug/spelling mistake/error that I could find within the space of 5 hours. Below is a small snippet of what I found, and I have linked both the game and the document I made above.

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Baldurs Gate 3

When starting to play Baldurs Gate 3 I submitted a few bug reports to the company with screenshots, descriptions and location of the issue. I don't have the descriptions of the reports anymore but I still have the screenshots and email receipts.

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I didn't submit many as I ended up actively spending time to look for errors, rather than sitting back and enjoying the game.

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Collision Issue - Characters clipping through an object

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Collision Issue - Characters clipping through a building that you can only enter by pressing panels in a certain order

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Moonlantern Issue - After completing dialogue where a character gives me the Moonlantern in it and leaves, when exiting that same dialogue they are still infront of me, with the Moonlantern in their hand, and start to walk off with it

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Deaths Issue - All playable characters died but no screen to say this, the game still thought a playable character was alive

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Trader Issue - Trader not appearing in the dialogue screen during dialogue with them

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Missing Dialogue with Wyll when discussing Shadowheart killing Laezel

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Dame Aylin's Dead Body to Lorroakan - technically not a bug, just a very important missing feature. Lorroakan's whole story is around how he wants to capture Dame Aylin alive to gain her powers. If you have already killed her and show him her dead body, he ignores this and still goes off the dialogue you manually select as if her body wasn't right in front of him.

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